// // AudioSessionObject.m // 隐私保护 // // Created by xd h on 2023/10/24. // #import "AudioSessionObject.h" #import #import @interface AudioSessionObject() @property (strong, nonatomic) AVAudioPlayer *audioPlayer; @property (strong,nonatomic) NSTimer *timer; @property (nonatomic, assign) UIBackgroundTaskIdentifier backgrounTask; @end @implementation AudioSessionObject /// 创建单利 + (AudioSessionObject *)shareManager{ static AudioSessionObject *manager = nil; static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ manager = [[AudioSessionObject alloc]init]; }); return manager; } - (instancetype)init { self = [super init]; if (self) { [self addNoti]; [self creatAVAudioSessionObject]; } return self; } - (void)addNoti { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(appWillEnterForeground) name:UIApplicationWillEnterForegroundNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(appDidEnterBackground) name:UIApplicationDidEnterBackgroundNotification object:nil]; } - (void)appWillEnterForeground { NSLog(@"%@ appWillEnterForeground",NSStringFromClass([self class])); [self stopPlayAudioSession]; [self.timer invalidate]; } - (void)appDidEnterBackground { NSLog(@"%@ appDidEnterBackground",NSStringFromClass([self class])); [self startPlayAudioSession]; self.timer = [NSTimer scheduledTimerWithTimeInterval:5.0 target:self selector:@selector(applyToSystemForMoreTime) userInfo:nil repeats:YES]; [self.timer setFireDate:[NSDate distantPast]]; } /// 创建音乐播放器 - (void)creatAVAudioSessionObject{ //设置后台模式和锁屏模式下依然能够播放 [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback withOptions:AVAudioSessionCategoryOptionMixWithOthers error:nil]; [[AVAudioSession sharedInstance] setActive: YES error: nil]; //初始化音频播放器 NSError *playerError; NSURL *urlSound = [[NSURL alloc]initWithString:[[NSBundle mainBundle]pathForResource:@"RunInBackground" ofType:@"mp3"]]; _audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:urlSound error:&playerError]; _audioPlayer.numberOfLoops = -1;//无限播放 _audioPlayer.volume = 0; } /// 开始播放声音 - (void)startPlayAudioSession{ NSLog(@"%@ startPlayAudioSession",NSStringFromClass([self class])); [_audioPlayer play]; } /// 停止播放声音 - (void)stopPlayAudioSession{ NSLog(@"%@ stopPlayAudioSession",NSStringFromClass([self class])); [_audioPlayer stop]; } #pragma mark - 定时器设置判断后台保活时间,如果将要被后台杀死,重新唤醒 - (void)applyToSystemForMoreTime { if ([UIApplication sharedApplication].backgroundTimeRemaining < 30.0) {//如果剩余时间小于30秒 [[UIApplication sharedApplication] endBackgroundTask:self.self.backgrounTask]; self.backgrounTask = [[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler:^{ [[UIApplication sharedApplication] endBackgroundTask:self.self.backgrounTask]; self.backgrounTask = UIBackgroundTaskInvalid; }]; } } @end