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- //
- // AppDelegate.m
- // 唔即云相册
- //
- // Created by 余衡武 on 2021/12/8.
- //
- #import "AppDelegate.h"
- @interface AppDelegate ()
- @end
- @implementation AppDelegate
- + (AppDelegate*)sharedAppDelegate
- {
- static AppDelegate *appDelegate = nil;
- static dispatch_once_t onceToken;
- dispatch_once(&onceToken, ^{
- if (appDelegate == nil) {
- appDelegate = (AppDelegate*)[[UIApplication sharedApplication] delegate];
- }
- });
-
- return appDelegate;
- }
- - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
-
- //设置默认值
- self.couldPhone_W_PHONE = 720.0;
- self.couldPhone_H_PHONE = 1280.0;
-
- [[UIButton appearance] setExclusiveTouch:YES];
- return YES;
- }
- /// 在这里写支持的旋转方向,为了防止横屏方向,应用启动时候界面变为横屏模式
- - (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
- return UIInterfaceOrientationMaskPortrait;
- }
- #pragma mark - UISceneSession lifecycle
- - (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
- // Called when a new scene session is being created.
- // Use this method to select a configuration to create the new scene with.
- return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
- }
- - (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
- // Called when the user discards a scene session.
- // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
- // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
- }
- @end
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