webRtcPlayerBottomContrView.m 7.3 KB

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  1. //
  2. // webRtcPlayerBottomContrView.m
  3. // 双子星云手机
  4. //
  5. // Created by xd h on 2024/9/5.
  6. //
  7. #import "webRtcPlayerBottomContrView.h"
  8. @interface webRtcPlayerBottomContrView ()
  9. {
  10. UIButton *mueBtn;
  11. UIButton *homeBtn;
  12. UIButton *backBtn;
  13. UIButton *showHomeBtn;
  14. }
  15. @property (nonatomic,assign) BOOL isLan;//是否是横屏状态
  16. @end
  17. @implementation webRtcPlayerBottomContrView
  18. - (id)initWithFrame:(CGRect)frame{
  19. self = [super initWithFrame:frame];
  20. if (self){
  21. [self setBackgroundColor:[UIColor clearColor]];
  22. [self initAddSubViewForBottomContrView];
  23. }
  24. return self;
  25. }
  26. - (void)initAddSubViewForBottomContrView{
  27. /*第一个app菜单*/
  28. UIImage *mueBtnImage = [UIImage imageNamed:@"houtai_icon"];
  29. mueBtn = [[UIButton alloc] init];
  30. mueBtn.tag = 1;
  31. [mueBtn setBackgroundColor:[UIColor clearColor]];
  32. [mueBtn addTarget:self
  33. action:@selector(didClickButtonFun:)
  34. forControlEvents:(UIControlEventTouchUpInside)];
  35. [mueBtn setImage:mueBtnImage forState:(UIControlStateNormal)];
  36. [mueBtn setImageEdgeInsets:(UIEdgeInsetsMake(6.f, 6.f, 6.f, 6.f))];
  37. [self addSubview:mueBtn];
  38. /*第二个home键*/
  39. UIImage *homeBtnImage = [UIImage imageNamed:@"home_icon"];
  40. homeBtn = [[UIButton alloc] init];
  41. homeBtn.tag = 2;
  42. [homeBtn setBackgroundColor:[UIColor clearColor]];
  43. [homeBtn addTarget:self
  44. action:@selector(didClickButtonFun:)
  45. forControlEvents:(UIControlEventTouchUpInside)];
  46. [homeBtn setImage:homeBtnImage forState:(UIControlStateNormal)];
  47. [homeBtn setImageEdgeInsets:(UIEdgeInsetsMake(6.f, 6.f, 6.f, 6.f))];
  48. [self addSubview:homeBtn];
  49. /*第三个返回键*/
  50. UIImage *backBtnImage = [UIImage imageNamed:@"fanhui_you_icon"];
  51. //UIImage *backBtnImage = [UIImage imageNamed:@"fanhui_you_icon"];
  52. backBtn = [[UIButton alloc] init];
  53. backBtn.tag = 3;
  54. [backBtn setBackgroundColor:[UIColor clearColor]];
  55. [backBtn addTarget:self
  56. action:@selector(didClickButtonFun:)
  57. forControlEvents:(UIControlEventTouchUpInside)];
  58. [backBtn setImage:backBtnImage forState:(UIControlStateNormal)];
  59. [backBtn setImageEdgeInsets:(UIEdgeInsetsMake(6.f, 6.f, 6.f, 6.f))];
  60. [self addSubview:backBtn];
  61. //测试说图片方向反了
  62. //backBtn.imageView.transform = CGAffineTransformMakeRotation(M_PI);
  63. /*第四个隐藏显示键*/
  64. UIImage *showBtnImage = [UIImage imageNamed:@"showOrhide_home_icon"];
  65. showHomeBtn = [[UIButton alloc] init];
  66. showHomeBtn.tag = 4;
  67. [showHomeBtn setBackgroundColor:[UIColor clearColor]];
  68. [showHomeBtn addTarget:self action:@selector(didClickButtonFun:) forControlEvents:(UIControlEventTouchUpInside)];
  69. [showHomeBtn setImage:showBtnImage forState:(UIControlStateNormal)];
  70. [showHomeBtn setImageEdgeInsets:(UIEdgeInsetsMake(6.f, 6.f, 6.f, 6.f))];
  71. [self addSubview:showHomeBtn];
  72. }
  73. #pragma mark 更新按钮区域
  74. - (void)updateFrameFunByIsLan:(BOOL)isLan
  75. {
  76. _isLan = isLan;
  77. HLog(@"更新推流页的底部区域 isLan:%d",isLan)
  78. if(isLan){
  79. [homeBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  80. make.centerY.equalTo(self.mas_centerY);
  81. make.width.and.height.mas_equalTo(40.f);
  82. make.left.mas_equalTo(0);
  83. }];
  84. [showHomeBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  85. make.top.mas_equalTo(10.f);
  86. make.width.and.height.mas_equalTo(40.f);
  87. make.left.mas_equalTo(0);
  88. }];
  89. [backBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  90. make.top.mas_equalTo(80.f);
  91. make.width.and.height.mas_equalTo(40.f);
  92. make.left.mas_equalTo(0);
  93. }];
  94. [mueBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  95. make.bottom.mas_equalTo(-80.f);
  96. make.width.and.height.mas_equalTo(40.f);
  97. make.left.mas_equalTo(0);
  98. }];
  99. }
  100. else{
  101. [mueBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  102. make.right.mas_equalTo(-80.f);
  103. make.width.and.height.mas_equalTo(40.f);
  104. make.top.mas_equalTo(0);
  105. }];
  106. [homeBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  107. make.centerX.equalTo(self.mas_centerX);
  108. make.width.and.height.mas_equalTo(40.f);
  109. make.top.mas_equalTo(0);
  110. }];
  111. [backBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  112. make.left.mas_equalTo(80.f);
  113. make.width.and.height.mas_equalTo(40.f);
  114. make.top.mas_equalTo(0);
  115. }];
  116. [showHomeBtn mas_remakeConstraints:^(MASConstraintMaker *make) {
  117. make.right.mas_equalTo(-10.f);
  118. make.width.and.height.mas_equalTo(40.f);
  119. make.top.mas_equalTo(0);
  120. }];
  121. }
  122. //[self getPlayerBottomNavShowOrHidefun];
  123. [self setShowOrHideBottomButtonsFunBy:showHomeBtn.selected];
  124. }
  125. - (void)didClickButtonFun:(UIButton*)but
  126. {
  127. NSInteger tag = but.tag;
  128. if(_didClickButtonFun){
  129. _didClickButtonFun(tag);
  130. }
  131. if(tag == 4){
  132. [self showOrHideHomeButtomFun:but];
  133. }
  134. }
  135. - (void)showOrHideHomeButtomFun:(UIButton*)but{
  136. but.selected = !but.selected;
  137. if(but.selected){
  138. but.imageView.transform = CGAffineTransformMakeRotation(M_PI);
  139. }
  140. else{
  141. but.imageView.transform = CGAffineTransformMakeRotation(0);
  142. }
  143. [self setShowOrHideBottomButtonsFunBy:but.selected];
  144. }
  145. - (void)setShowOrHideBottomButtonsFunBy:(BOOL)isHide
  146. {
  147. KWeakSelf
  148. mainBlock(^{
  149. self->mueBtn.hidden = isHide;
  150. self->homeBtn.hidden = isHide;
  151. self->backBtn.hidden = isHide;
  152. //[weakSelf handleFullScreenClickBottomFunBy:isHide];
  153. });
  154. }
  155. #pragma mark 处理全屏底部 点击事件无效
  156. //- (void)handleFullScreenClickBottomFunBy:(BOOL)isHide
  157. //{
  158. // BOOL fullScreenShow = [HWDataManager getBoolWithKey:Consn_player_full_screen_show];
  159. //
  160. // if(!fullScreenShow) return;
  161. //
  162. // if(_isLan){//横屏
  163. //
  164. // if(isHide){//隐藏
  165. // [self mas_remakeConstraints:^(MASConstraintMaker *make) {
  166. // make.width.mas_equalTo(60);
  167. // make.right.mas_equalTo(0);
  168. // make.top.mas_equalTo(0);
  169. // make.height.mas_equalTo(60);
  170. // }];
  171. // }else{//显示
  172. // [self mas_remakeConstraints:^(MASConstraintMaker *make) {
  173. // make.width.mas_equalTo(60);
  174. // make.right.mas_equalTo(0);
  175. // make.top.mas_equalTo(0);
  176. // make.bottom.mas_equalTo(0);
  177. // }];
  178. // }
  179. //
  180. // }
  181. // else{//竖屏
  182. // if(isHide){//隐藏
  183. // [self mas_remakeConstraints:^(MASConstraintMaker *make) {
  184. // make.height.mas_equalTo(60.f);
  185. // make.right.mas_equalTo(0.f);
  186. // make.bottom.mas_equalTo(0);
  187. // make.width.mas_equalTo(60.f);
  188. // }];
  189. // }else{//显示
  190. // [self mas_remakeConstraints:^(MASConstraintMaker *make) {
  191. // make.height.mas_equalTo(60.f);
  192. // make.right.mas_equalTo(0.f);
  193. // make.bottom.mas_equalTo(0);
  194. // make.left.mas_equalTo(0.f);
  195. // }];
  196. // }
  197. // }
  198. //}
  199. @end