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@@ -681,7 +681,7 @@
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case 0:
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break;
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case 1:
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- if (renderCount++ < 3 || !isAudioPlay) {
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+ if (renderCount++ < 4 || !isAudioPlay) {
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return
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}
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webglPlayer.renderFrame(objData.data, 720, 1280, 720 * 1280, (720 / 2) * (1280 / 2));
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@@ -714,7 +714,7 @@
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webSocketWorker.onmessage = function (event) {
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var input = event.data;
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- if (input[0] == 0xff && isAudioPlay && renderCount >= 3) {
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+ if (input[0] == 0xff && isAudioPlay && renderCount >= 4) {
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decodeAAC(input);
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}
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if (input[0] == 0 && input[1] == 0 && input[2] == 0 && input[3] == 1) {
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